SKILL DETAIL
xcode-project-setup
firebase/agent-skills/xcode-project-setup
This skill safely modifies Xcode projects (.pbxproj) to add Swift Packages and link files. Use it whenever an iOS project needs dependencies installed (e.g., Firebase, Alamofire). It provides a native Swift script (xcode_spm_setup) that automatically handles adding package dependencies and linking product modules. It follows modern Xcode folder synchronization rules, avoiding manual .pbxproj edits. Before use, verify the Swift toolchain is available and ensure the project exists. For Firebase dependencies, the script automatically injects the -ObjC linker flag to prevent runtime crashes.
Installation
npx skills add https://github.com/firebase/agent-skills --skill xcode-project-setup
Fichiers du skill
SKILL.md
Dernière synchronisation · 29 août 2026
scripts/xcode_spm_setup/.gitignore›
.DS_Store
/.build
/Packages
/*.xcodeproj
xcuserdata/
DerivedData/
.swiftpm/configuration/project.xcworkspace/
.swiftpm/xcode/
.swiftpm/xcode/xcuserdata/
scripts/xcode_spm_setup/Package.resolved›
{
"pins" : [
{
"identity" : "aexml",
"kind" : "remoteSourceControl",
"location" : "https://github.com/tadija/AEXML.git",
"state" : {
"revision" : "db806756c989760b35108146381535aec231092b",
"version" : "4.7.0"
}
},
{
"identity" : "pathkit",
"kind" : "remoteSourceControl",
"location" : "https://github.com/kylef/PathKit.git",
"state" : {
"revision" : "3bfd2737b700b9a36565a8c94f4ad2b050a5e574",
"version" : "1.0.1"
}
},
{
"identity" : "spectre",
"kind" : "remoteSourceControl",
"location" : "https://github.com/kylef/Spectre.git",
"state" : {
"revision" : "26cc5e9ae0947092c7139ef7ba612e34646086c7",
"version" : "0.10.1"
}
},
{
"identity" : "xcodeproj",
"kind" : "remoteSourceControl",
"location" : "https://github.com/tuist/XcodeProj.git",
"state" : {
"revision" : "b1caa062d4aaab3e3d2bed5fe0ac5f8ce9bf84f4",
"version" : "8.27.7"
}
}
],
"version" : 2
}
scripts/xcode_spm_setup/Package.swift›
// swift-tools-version: 5.9
import PackageDescription
let package = Package(
name: "xcode_spm_setup",
platforms: [.macOS(.v13)],
dependencies: [
.package(url: "https://github.com/tuist/XcodeProj.git", .upToNextMajor(from: "8.27.7")),
],
targets: [
.executableTarget(
name: "xcode_spm_setup",
dependencies: ["XcodeProj"],
path: "Sources"
)
]
)
scripts/xcode_spm_setup/Sources/main.swift›
import Foundation
import XcodeProj
import PathKit
func isUserScriptSandboxingEnabled(project: PBXProj) -> Bool {
guard let target = project.projects.first else {
print("Error: No project targets found")
return false
}
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
if let userSandbox = configuration.buildSettings["ENABLE_USER_SCRIPT_SANDBOXING"] as? String {
return userSandbox.uppercased() == "YES"
}
}
// If the value is absent, assume it is the default "YES"
return true
}
func hasCrashlyticsRunScriptBuildPhase(project: PBXProj) -> Bool {
guard let nativeTargets = project.nativeTargets.first else {
return false
}
for phase in nativeTargets.buildPhases {
if phase.buildPhase == BuildPhase.runScript, let scriptPhase = phase as? PBXShellScriptBuildPhase {
if let script = scriptPhase.shellScript, script.contains("Crashlytics") {
return true
}
}
}
return false
}
func addCrashlyticsRunScriptBuildPhase(project: PBXProj) {
guard let nativeTarget = project.nativeTargets.first else {
print("Error: couldn't add the Crashlytics Run Script Build phase automatically, please add it manually")
return
}
var inputPaths = [
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}",
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Resources/DWARF/${PRODUCT_NAME}",
"${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Info.plist",
"$(TARGET_BUILD_DIR)/$(UNLOCALIZED_RESOURCES_FOLDER_PATH)/GoogleService-Info.plist",
"$(TARGET_BUILD_DIR)/$(EXECUTABLE_PATH)"
]
if isUserScriptSandboxingEnabled(project: project) {
inputPaths.append("${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Resources/DWARF/${PRODUCT_NAME}.debug.dylib")
}
let phase = PBXShellScriptBuildPhase(
files: [],
inputPaths: inputPaths,
outputPaths: [],
shellPath: "/bin/sh",
shellScript: "\"${BUILD_DIR%/Build/*}/SourcePackages/checkouts/firebase-ios-sdk/Crashlytics/run\"\n",
runOnlyForDeploymentPostprocessing: false
)
project.add(object: phase)
nativeTarget.buildPhases.append(phase)
}
func setDwarfWithDsymDebugInformationFormat(project: PBXProj) {
guard let target = project.projects.first else {
print("Error: No project targets found")
return
}
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
// Set debug format for all configs
configuration.buildSettings["DEBUG_INFORMATION_FORMAT"] = "dwarf-with-dsym"
}
}
func main() {
let args = CommandLine.arguments
guard args.count >= 5 else {
print("Usage: swift run --package-path <path> xcode_spm_setup <Path/To/Project.xcodeproj> <RepoURL> <VersionRequirement> [--plist <Path/To/Plist>] <Product1> [Product2 ...]")
exit(1)
}
var arguments = args
_ = arguments.removeFirst() // executable name
let projectPath = Path(arguments.removeFirst())
let repoURL = arguments.removeFirst()
let versionRequirementString = arguments.removeFirst()
var plistPath: Path? = nil
if let plistIndex = arguments.firstIndex(of: "--plist"), plistIndex + 1 < arguments.count {
plistPath = Path(arguments[plistIndex + 1])
arguments.remove(at: plistIndex + 1)
arguments.remove(at: plistIndex)
}
let products = arguments
guard !products.isEmpty else {
print("Error: No products specified to link.")
exit(1)
}
do {
let xcodeproj = try XcodeProj(path: projectPath)
let pbxproj = xcodeproj.pbxproj
guard let rootObject = try pbxproj.rootProject() else {
print("Error: Could not find root project")
exit(1)
}
guard let target = pbxproj.nativeTargets.first else {
print("Error: No native targets found")
exit(1)
}
// 1. Add Plist to the project (Optional)
if let plistPath = plistPath {
print("Adding \(plistPath.lastComponent) to project...")
let mainGroup = rootObject.mainGroup
let appName = target.name
let groupToAddTo = mainGroup?.children.first(where: { $0.path == appName }) as? PBXGroup ?? mainGroup
// Only add if it doesn't already exist
if groupToAddTo?.children.contains(where: { $0.path == plistPath.lastComponent || $0.name == plistPath.lastComponent }) == false {
let fileRef = try groupToAddTo?.addFile(at: plistPath, sourceRoot: projectPath.parent())
if let fileRef = fileRef, let buildPhase = target.buildPhases.first(where: { $0.buildPhase == .resources }) as? PBXResourcesBuildPhase {
_ = try buildPhase.add(file: fileRef)
print("Successfully added \(plistPath.lastComponent) to resources build phase.")
}
} else {
print("\(plistPath.lastComponent) already exists in project.")
}
}
// 2. Add Swift Package Dependency
print("Adding Swift Package Dependency: \(repoURL)")
// Check if package already exists
let packageRef: XCRemoteSwiftPackageReference
if let existingPkg = rootObject.remotePackages.first(where: { $0.repositoryURL == repoURL }) {
packageRef = existingPkg
print("Package already present.")
} else {
packageRef = try rootObject.addSwiftPackage(
repositoryURL: repoURL,
productName: products.first!,
versionRequirement: .upToNextMajorVersion(versionRequirementString),
targetName: target.name
)
}
// 3. Link requested products
print("Linking products: \(products.joined(separator: ", "))")
var frameworksBuildPhase = target.buildPhases.compactMap { $0 as? PBXFrameworksBuildPhase }.first
if frameworksBuildPhase == nil {
let newPhase = PBXFrameworksBuildPhase()
pbxproj.add(object: newPhase)
target.buildPhases.append(newPhase)
frameworksBuildPhase = newPhase
}
for product in products {
// Check if product is already linked
if target.packageProductDependencies?.contains(where: { $0.productName == product }) == true {
print("Product \(product) is already linked.")
continue
}
let dependency = XCSwiftPackageProductDependency(productName: product, package: packageRef)
pbxproj.add(object: dependency)
if target.packageProductDependencies == nil { target.packageProductDependencies = [] }
target.packageProductDependencies?.append(dependency)
let buildFile = PBXBuildFile(product: dependency)
pbxproj.add(object: buildFile)
if frameworksBuildPhase?.files == nil { frameworksBuildPhase?.files = [] }
frameworksBuildPhase?.files?.append(buildFile)
}
// 4. Add -ObjC linker flag if adding Firebase
if products.contains(where: { $0.contains("Firebase") }) {
print("Adding -ObjC to OTHER_LDFLAGS...")
for configuration in target.buildConfigurationList?.buildConfigurations ?? [] {
var otherLdFlags: [String] = []
if let current = configuration.buildSettings["OTHER_LDFLAGS"] {
if let currentArray = current as? [String] {
otherLdFlags = currentArray
} else if let currentString = current as? String {
otherLdFlags = [currentString]
}
}
if !otherLdFlags.contains("-ObjC") {
otherLdFlags.append("-ObjC")
configuration.buildSettings["OTHER_LDFLAGS"] = otherLdFlags
print("Updated OTHER_LDFLAGS for configuration: \(configuration.name)")
}
}
}
if products.contains(where: { $0.contains("FirebaseCrashlytics")}) {
print("Setting the debug format to DWARF with dSYMs")
setDwarfWithDsymDebugInformationFormat(project: pbxproj)
print("Adding the Crashlytics Run Script Build phase")
if !hasCrashlyticsRunScriptBuildPhase(project: pbxproj) {
addCrashlyticsRunScriptBuildPhase(project: pbxproj)
} else {
print("Crashlytics Run Script Build phase already exists")
}
}
// Write changes
try xcodeproj.write(path: projectPath)
print("Successfully updated Xcode project!")
} catch {
print("Error: \(error)")
exit(1)
}
}
main()
SKILL.md›
---
name: xcode-project-setup
description: Safely modifies Xcode projects (.pbxproj) to add Swift Packages and link files. Use this skill whenever an iOS project needs dependencies installed (e.g. Firebase, Alamofire).
compatibility: Requires Swift to be installed locally and macOS environment.
metadata:
category: ApplicationDevelopment
---
# Xcode Project Setup
## ⛔️ CRITICAL RULES & ENVIRONMENT CHECKS
Before performing any Xcode setup or file manipulation, you **MUST** adhere to
the following rules. A hefty fee will be applied if you violate them.
### 1. The Anti-Ruby Mandate
You are **strictly forbidden** from using Ruby, Rails, or any Ruby gems
(including the `xcodeproj` gem). Under no circumstances may you write or execute
Ruby scripts.
### 2. Modern Xcode Folder Synchronization
Modern Xcode projects support folder synchronization. When adding new source
code (`.swift`) or resource files, simply write them to the correct directory on
disk. They will be automatically included in the Xcode project. **Never manually
modify the `.pbxproj` file to add files.**
### 3. Allowed Scripting Languages
If you absolutely must write a script to manipulate the project environment
(e.g., configuring SPM packages beyond what the provided `xcode_spm_setup`
script does), you **must use Swift**. Only as an absolute last resort, if Swift
is completely unviable, may you use Node.js or TypeScript.
### 4. Toolchain Verification
Because this skill relies entirely on a native Swift script, you must verify the
environment:
- Run `swift --version` before proceeding.
- If the Swift command is not found, you must stop and recommend the user
install the Swift toolchain (e.g., via `xcode-select --install` on macOS), or
ask if you can attempt to install it for them. Do not attempt to proceed
without Swift.
### 5. Mandatory Linker Flags for Static Frameworks (Firebase)
When setting up SPM dependencies that heavily rely on internal Objective-C
categories and `+load` methods (such as the Firebase iOS SDK suite), the Apple
linker will aggressively strip these methods out if they are linked statically.
This causes fatal runtime crashes (e.g.,
`FirebaseAuth/Auth.swift:167: Fatal error: Unexpectedly found nil`).
**The provided `xcode_spm_setup` Swift script automatically injects the `-ObjC`
flag to `OTHER_LDFLAGS` when adding Firebase products.** However, you should
still verify it is present in the build settings if you encounter issues.
- Failing to include this flag when adding Firebase dependencies is a critical
error.
______________________________________________________________________
## Empty Directory Workflow
If you are asked to build an iOS app or configure Xcode dependencies but **no
`.xcodeproj` or `.xcworkspace` exists**, you MUST ask the user to create the
project first:
**"No Xcode project found in this directory. Please create an empty Xcode
project manually and let me know when you are ready to proceed."**
Wait for the user to confirm they have created the `.xcodeproj` via Xcode, then
proceed with the Standard Xcode Workflow below.
______________________________________________________________________
## Standard Xcode Workflow
Do not use raw text parsing, `sed`, or Ruby scripts to modify `.pbxproj` files
directly.
Instead, execute the Swift configuration package bundled with this skill
(`scripts/xcode_spm_setup`) to securely install SPM packages and link optional
config files (like `GoogleService-Info.plist`).
### **CRITICAL: Always Use Latest SDK Version**
To ensure access to the latest features and security fixes, always use the most
recent version of the Firebase iOS SDK. Check for the latest release version at
[https://github.com/firebase/firebase-ios-sdk/releases](https://github.com/firebase/firebase-ios-sdk/releases).
- Use the most recent version number (e.g., `11.x.y`) in your commands instead
of hardcoded placeholders.
### Understanding the Script's Actions
When adding a Swift Package to an Xcode project, two distinct steps must occur:
1. Adding the package repository dependency (e.g.,
`https://github.com/Alamofire/Alamofire`).
1. Selecting the target (e.g., `MyApp`), navigating to **General > Frameworks,
Libraries, and Embedded Content**, and hitting the `+` button to explicitly
link the specific product modules (e.g., `Alamofire`).
**The provided `xcode_spm_setup` Swift script automatically handles BOTH of
these steps for you.** By passing the list of modules as arguments, it safely
injects the package dependency and automatically wires those modules to the main
target's Frameworks build phase. You do not need to do any manual linking.
## Usage
1. **Locate the package path:** Find the absolute path to this skill's
`scripts/xcode_spm_setup` directory on disk.
1. **Execute:** Run the native `swift run` command using the signature below:
```bash
swift run --package-path <PATH_TO_SKILL>/scripts/xcode_spm_setup xcode_spm_setup <ProjectPath.xcodeproj> <RepoURL> <VersionRequirement> [--plist <Optional/Path/To/Config.plist>] <Product1> [Product2 ...]
```
### Example 1: Generic Package (e.g., Alamofire)
Adding Alamofire to a standard Xcode project. Notice there is no `--plist` flag.
```bash
swift run --package-path /Users/foo/.agents/skills/xcode-project-setup/scripts/xcode_spm_setup xcode_spm_setup MyApp.xcodeproj https://github.com/Alamofire/Alamofire 5.8.1 Alamofire
```
### Example 2: Firebase (Requires Plist)
Adding Firebase and linking the `GoogleService-Info.plist` to the resources
build phase automatically. *Note: Replace `11.0.0` with the actual latest
version from
[the releases page](https://github.com/firebase/firebase-ios-sdk/releases).*
```bash
swift run --package-path /Users/foo/.agents/skills/xcode-project-setup/scripts/xcode_spm_setup xcode_spm_setup MyApp.xcodeproj https://github.com/firebase/firebase-ios-sdk 11.0.0 --plist MyApp/GoogleService-Info.plist FirebaseCore FirebaseAuth FirebaseFirestore
```
*Note: The script is idempotent. It will automatically skip linking files or
packages that are already present in the project.*