SKILL DETAIL
seam-craft
heygen-com/hyperframes/seam-craft
This skill document is the render-correctness doctrine for PLV scene-to-scene seams: the prerequisites and master-timeline mechanics that make any transition composite correctly, independent of which specific transition is chosen. The per-transition catalog (crossfade, push-slide, zoom-through, cut-the-curve, …) lives in the transition registry — this page is the doctrine that sits underneath all of them. The document covers two core parts. First, the stage-ground prerequisite (white-flash guard): several templates open a window where the two wrappers' summed opacity is less than 1, and whatever is behind the wrappers shows through during that window. If the assembled index.html #root has no opaque background, the renderer composites the dip over its default white page, causing a white flash at every seam, glaring on dark films. The assembler must paint the stage with an opaque background (e.g., #root { background: var(--canvas-deep, var(--canvas, #000)) }), which assemble-index.mjs now emits. Second, how the injector applies a transition: at a break boundary, the injector extends the outgoing wrapper's data-duration to hold its final frame, pulls the incoming wrapper's data-start earlier to create the overlap window, reassigns all clip data-track-index as a 0/1 ping-pong to avoid same-track overlap, and stamps the gsap_template into the main timeline at the overlap-start time. The document also includes a table of template placeholders (__OLD__, __NEW__, __T__, __DUR__, etc.) and their meanings.
Installation
npx skills add https://github.com/heygen-com/hyperframes --skill seam-craft
スキルファイル
SKILL.md
最終同期 · 2026/09/11
SKILL.md›
---
name: seam-craft
description: Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.
---
# Seam Craft — render prerequisites for scene-to-scene transitions
This is the **render-correctness doctrine** for PLV scene-to-scene seams: the
prerequisites and master-timeline mechanics that make any transition composite
correctly, independent of which specific transition is chosen. The per-transition
catalog (crossfade, push-slide, zoom-through, cut-the-curve, …) lives in the
transition registry — this page is the doctrine that sits underneath all of them.
The transitions this doctrine governs are **Tier-B-ready**: pure transform / opacity /
filter on the two scene **clip wrappers** (`#el-<sid>`), no injected overlay DOM, no
per-scene cooperation. Overlay families (staggered blocks, blinds, light leak, grid
dissolve, page burn) and shader transitions are deferred to later phases.
## Stage ground prerequisite (white-flash guard)
Several templates open a window where the two wrappers' summed opacity < 1 (the
cut-the-curve mid-window cut, zoom-through's 0.15 floor, plain crossfade's
power-curve dip). Whatever is BEHIND the wrappers shows through during that
window. If the assembled `index.html` `#root` has no opaque background, the
renderer composites the dip over its default **white** page → a white flash at
every seam, glaring on dark films (observed on two Spotify runs before the fix).
**The assembler must paint the stage:** `#root { background:
var(--canvas-deep, var(--canvas, #000)) }` — `assemble-index.mjs` now emits this;
any other consumer of these templates owns the same guarantee.
## How the injector applies a transition
At a `break` boundary between scene _i_ (`from`) and scene _i+1_ (`to`), the
injector:
1. Extends `#el-<from>` wrapper `data-duration` by `duration_s` (holds its final
frame — verified: `core/src/runtime/init.ts:1393-1410` external-slot branch).
2. Pulls `#el-<to>` wrapper `data-start` earlier by `duration_s` (creates the
overlap window).
3. Reassigns **all** clip `data-track-index` as a 0/1 ping-pong so the two
overlapping wrappers never share a track (same-track overlap is illegal —
`core/src/lint/rules/composition.ts`). Higher track composites on top.
4. Stamps the `gsap_template` into `window.__timelines["main"]` at `T = overlap-start`.
Verified by prototype render (2026-05-31): the master-timeline wrapper tween is
seeked and rendered (no double-seek with the sub-comp's own paused timeline —
the runtime drives them independently), the extended wrapper holds scene _i_'s
final frame, and the higher-track incoming wrapper composites over + blends with
the outgoing one.
## Template placeholders
The injector substitutes these tokens in each `gsap_template` line:
| Token | Meaning |
| ---------------------------------- | ------------------------------------------------------------------------ |
| `__OLD__` | `"#el-<from>"` — outgoing clip wrapper selector (quoted) |
| `__NEW__` | `"#el-<to>"` — incoming clip wrapper selector (quoted) |
| `__T__` | overlap-start time in seconds (master clock) |
| `__DUR__` | `duration_s` for this boundary |
| `__DX__` | horizontal travel for directional types: `-1920` (LEFT) / `1920` (RIGHT) |
| `__DY__` | vertical travel: `-1080` (UP) / `1080` (DOWN) |
| `__ORIGIN_OUT__` / `__ORIGIN_IN__` | transformOrigin pair for `squeeze` |
`filter` / `scaleX` / `transformOrigin` are lint-clean on the master timeline
(verified: `core/src/lint/rules/gsap.ts` has no per-property whitelist and scopes
its checks to `data-composition-id` ranges; the x/y/scale/rotation/opacity
whitelist is a _scene-worker_ prompt rule only — it does not bind index.html).